package thu.cs.segroup.entity;

public class RunnerState {

	private String name;
	private int state;
	
	public RunnerState() {
		super();
	}
	
	public RunnerState(String _name, int _state) {
		super();
		this.name = _name;
		this.state = _state;
	}

	public String getName() {
		return name;
	}

	public void setName(String name) {
		this.name = name;
	}

	public int getState() {
		return state;
	}

	public void setState(int state) {
		this.state = state;
	}
	
	
}


